one thing with the rsx and xenos RSX=256mb vs XENOS=512mb
but the ones above copy and paste all you want but i highly doubt you know anything about what you posted, you might know some though
alphas and betas and deltas and gammas and so on, i remember a halo pre-alpha i seen was just lines of the characters
ALAN WAKE
Intel Developer Forum
Alan Wake was demonstrated at the Intel Developer Forum in September 2006, running on an Intel Core 2 Quad processor clocked at 3.73GHz. The demonstration took the form of a tech demo, showcasing engine features such as day/night cycle, volumetric light, weather and physics. It was revealed that the game engine is multi-threaded and able to make full use of all four cores, with separate threads for physics, graphics & sound processing ...
and thats all i care about
i didn't know GT was a sim, i thought it was arcade like pgr
e3 console should be having increase
bother reading any of the post under the video, sounds like a lot of 12 year olds, who well...
won't be in 200x320 like the picture
i think three things, one what you said, two possbily they will start releasing colors at stores maybe, it is a new sku and it pisses me off
i would rather have OSU vs MICHIGAN
most probley disaggree my list starts
1) Brothers In Arms: Hell's Highway
2) Mass Effect
3) Indiana Jones
4) Crysis
5) Battlefront III
6) open
Engine
BioShock was originally going to run on an enhanced version of the Tribes Vengeance engine, the highly modified version of Unreal Engine 2.5 technology used by previous Irrational titles Tribes: Vengeance and SWAT 4 and SWAT 4: The Stetchkov Syndicate. In an interview at E3 in May 2006, Levine has revealed that "we've moved to Unreal Engine 3.0, we've done a lot of modifications on top of it," particularly to the way the engine handles water effects, which he claims wi...
and don't make a fuss about it, and i'll be happy
if i had to pick from that picture one of the two on the left
with guns
knows why the 360 will not over heat with smaller 65nm processors, it is because it will not require as much energy to run and thus create less heat, the reductions will go from 90nm to 65nm to 45nm to 32nm to 22nm, not known after that
gateway, 4096mb's of RAM(4gigs), and my video cards, two GeForce 8800's 1536mb's of video ram(1.5gigs), my computer is a gaming machine!
RAM X360=512mb, PS3=512mb
Video RAM XENOS=512mb, RSX=256mb
FLOPS CEll 1.8 teraflops, xenon 1 teraflops
But you must take into account the CELL does do some GPU work
if you don't believe me, http://en.wikipedia.org/wik...
http://en.wikipedia.org/wik...
also neither ...
at least people arent taking this as serious as the haze stuff going on
GeForce 8800 Ultra
Stream Processors 128 128 96
Core Clock (MHz) 612
Shader Clock (MHz) 1500
Memory Clock (MHz) 1080
Memory Amount 768MB
Memory Interface 384-bit
Memory Bandwidth (GB/sec) 103.7
Texture Fill Rate (billion/sec) 39.2
my quad core 3.2ghz gateway pc, 4 gigs RAM and i have two 8800s